Hi, I'm Bree!
I specialize in concept art and visual development — exploring character directions, building world visual language, and pushing ideas until they feel both distinct and production-ready. My game studio background at Extra Dimension Games and Null Games gave me the discipline to back that up, with hands-on experience across character art, key art, and live-ops content.
I also run Canvas & Co, a creative business where I paint guests live at weddings and manage the brand's social media — which has made me a sharper communicator and a more confident creative lead.
I'm looking to bring exploratory thinking and production-ready craft into concept art roles where the early decisions matter most.